I was wondering if you'd be willing to share the code for the game? I have almost no experience in Java, but I'm interested in using the game as a test case for training neural networks to make decisions with uncertain data.
Jmath
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Wow, was getting a high score on v0.8+ hard. The forest levels makes the upgrades a lot sparser and the AI doesn't make as many path recalculations that slow it down. I got really lucky this run with consistent speed upgrades every level.When going for a top score, I typically reset runs if at the end of any level I have less than (level # * 50 + 100) speed.
onemorelevel.com. I like games with interesting/unique mechanics, especially ones I can play in under 30 minutes.
I also went for the deepest dungeon award. This one didn't start very well (exactly speed 200 at the end of level 2), but by level 24, I had 60 nitros stockpiled! Good thing too, I was using almost 10 per level just to finish in 6th!